However, the original Difficulty level (not too wrongly written to "Hard") remains almost unchanged.Īll in all, Fans of Lap Strategy will already find Material here (7 Days after Release) for a few Hours and In the Dedication and drive that the Dev showed in this short Time, I think that this is a great Game!!!! English Review!!!Īs a fan of Turn Based Games, especially one with RPG-Elements, I can wholeheartedly recommend this game. TINYKEEP MAP PATCHThe Game is intended as Rogue-like with permanent Death, but the Dev has implemented a simple Level of Difficulty on the Request of the Community (in a Patch over the weekend!!), which, among other things, allows free saving. However, a reboot of the Game fixes this Problem. However, the Engine slows down Drastically during longer Sessions. Only the individual Battlefields are still very spartan and over time some wasteland, more Variation in Representation.objects, which Distribute LoS block or Boni/Mali as well as a more varying distribution of Enemies would strongly counter this Problem Come.īugs have not yet occurred to me during my (currently 22h) playing Time (Flickering Shadows on the highest Graphics setting), nor were there any Crashes or anything like that. + pretty Much Content for Early Access + Motion System in the Missions (a Mix of Choose-your-own-Adventure And Darkest Dungeon) + cute and savoury voice-acting contra:-Battlefield cards could tolerate more variation draught (obstacle Special Field/Objects)-Currently no German Translation (but fairly easy to understand English)-Engine Slowdown at longer sessions (Reboot it fixes) The Game Mechanics are solid and the Basis for later extensions these are Also available for the same. TINYKEEP MAP UPGRADEPro: + Laff-based with individual LvL-Ups of troops + Solid game Mechanics (Individual Upgrade and LvL-Up of the Units Management as well as Units management) + Solid combat Mechanics (Buffs/debuff/status Effecte/LoS/Flankier-Boni/morality system) + Fast bug free + Committed Dev. It is a successful and spongy game with relative tactical Depth and hardly any Weak Points.
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